Card Codex

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17 May 2024: Card library updated.

Day's Undoing

2U · Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Similar cards

Color identity:
NameManaTypeText
Keen-Eared Sentry 1WCreature — Human Soldier You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. 2/1
Unscrupulous Agent 1BCreature — Elf Detective When Unscrupulous Agent enters the battlefield, target opponent exiles a card from their hand. 1/1
The Horus Heresy 3UBREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
Mistform Mask 1UEnchantment — Aura Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn.
Pradesh Gypsies 2GCreature — Human Nomad {1}{G}, {T}: Target creature gets -2/-0 until end of turn. 1/1
Bloodlust Inciter RCreature — Human Warrior {T}: Target creature gains haste until end of turn. 1/1
Wit's End 5BBSorcery Target player discards their hand.
Sunforger 3Artifact — Equipment Equipped creature gets +4/+0. {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3}
Arcane Laboratory 2UEnchantment Each player can't cast more than one spell each turn.
Rule of Law 2WEnchantment Each player can't cast more than one spell each turn.
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