Card Codex

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17 May 2024: Card library updated.

Day of Destiny

3W · Legendary Enchantment

Legendary creatures you control get +2/+2.

Similar cards

Color identity:
NameManaTypeText
Warbriar Blessing 1GEnchantment — Aura Enchant creature you control When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2.
Merchant of Truth 2WWCreature — Angel Detective Flying Whenever a nontoken creature you control dies, investigate. Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 2/5
Cryptothrall 4Artifact Creature — Construct Protector — Other artifact creatures you control have hexproof. 3/3
Vermiculos 4BCreature — Horror Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn. 1/1
Keldon Berserker 3RCreature — Human Soldier Berserker Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn. 2/3
Tromp the Domains 5GSorcery Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Mishra's Domination 1REnchantment — Aura Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.
Slayers' Stronghold Land {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Glintwing Invoker 4UCreature — Human Wizard Mutant {7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. 3/3
Mutant's Prey GInstant Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
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