M:tG card similarity search
2R · Creature — Human Warrior
Haste When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Shefet Dunes | Land — Desert | {T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery. | |
Spectra Ward | 3WW | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.) |
Mogg War Marshal | 1R | Creature — Goblin Warrior | Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token. 1/1 |
Greymond, Avacyn's Stalwart | 2WW | Legendary Creature — Human Soldier | As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. 3/4 |
Infused Arrows | 4 | Artifact | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn. |
Festival Crasher | 1R | Creature — Devil | Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn. 1/3 |
Take the Fall | U | Instant | Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card. |
Obsidian Acolyte | 1W | Creature — Human Cleric | Protection from black {W}: Target creature gains protection from black until end of turn. 1/1 |
Eladamri, Lord of Leaves | GG | Legendary Creature — Elf Warrior | Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) Other Elves have shroud. (They can't be the targets of spells or abilities.) 2/2 |
Scampire | 2B | Creature — Vampire Employee | When Scampire enters the battlefield, you get {TK}, then you may put a sticker on a creature card in your graveyard. {3}{B}: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery. 1/3 |