Card Codex

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17 May 2024: Card library updated.

Daybreak Coronet

WW · Enchantment — Aura

Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Similar cards

Color identity:
NameManaTypeText
Marcus, Mutant Mayor 3GULegendary Creature — Mutant Advisor Vigilance, trample Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it. 4/4
Embraal Bruiser 1BCreature — Human Warrior Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact. 3/1
Carnivorous Canopy 2GSorcery Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Enduring Angel 2WWWCreature — Angel Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. 3/3
Underworld Connections 1BBEnchantment — Aura Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."
Multiclass Baldric 1Artifact — Equipment Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard. As long as you have a full party, prevent all damage that would be dealt to equipped creature. Equip {2}
Sea Gate Banneret WCreature — Kor Warrior {4}{W}: Creatures you control get +1/+1 until end of turn. 1/2
Faith Healer 1WCreature — Human Cleric Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value. 1/1
Shielding Plax 2G/UEnchantment — Aura ({G/U} can be paid with either {G} or {U}.) Enchant creature When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control.
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