Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Daybreak Ranger

2G · Creature — Human Archer Ranger Werewolf

{T}: Daybreak Ranger deals 2 damage to target creature with flying. At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger. 2/2

Similar cards

Color identity:
NameManaTypeText
Vampiric Dragon 6BRCreature — Vampire Dragon Flying Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon. {1}{R}: Vampiric Dragon deals 1 damage to target creature. 5/5
Dive Bomber 3WCreature — Bird Soldier Flying {T}, Sacrifice Dive Bomber: It deals 2 damage to target attacking or blocking creature. 2/2
Destructive Force 5RRSorcery Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.
Hurler Cyclops 3RRCreature — Cyclops {1}, Sacrifice another creature: Hurler Cyclops deals 1 damage to any target. 5/4
Painwracker Oni 3BBCreature — Demon Spirit Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre. 5/4
Breath of Dreams 2UUEnchantment Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Green creatures have "Cumulative upkeep {1}."
Wormwood Dryad 2GCreature — Dryad {G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 3/1
Wormwood Treefolk 3GGCreature — Treefolk {G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 4/4
Melt Through RInstant Melt Through deals 2 damage to any target. If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps."
Wild Leotau 2GGCreature — Cat At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}. 5/4
Page 97