M:tG card similarity search
3W · Creature — Human Soldier
When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Stensia Uprising | 2RR | Enchantment | At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. |
Flanking Troops | 2WW | Creature — Human Soldier | Whenever Flanking Troops attacks, you may tap target creature. 2/2 |
Seasoned Marshal | 2WW | Creature — Human Soldier | Whenever Seasoned Marshal attacks, you may tap target creature. 2/2 |
Ant Queen | 3GG | Creature — Insect | {1}{G}: Create a 1/1 green Insect creature token. 5/5 |
Hunted Horror | BB | Creature — Horror | Trample When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black. 7/7 |
Woodland Acolyte | 2W | Creature — Human Cleric | When Woodland Acolyte enters the battlefield, draw a card. 2/2 |
Felisa, Fang of Silverquill | 2WB | Legendary Creature — Vampire Wizard | Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it. 3/2 |
Repentant Blacksmith | 1W | Creature — Human | Protection from red 1/2 |
Horncaller's Chant | 7G | Sorcery | Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.) |
Council of Advisors | 2U | Creature — Human Advisor | When Council of Advisors enters the battlefield, draw a card. 1/1 |