Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Daze

1U · Instant

You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}.

Similar cards

Color identity:
NameManaTypeText
Permission Denied WUInstant Counter target noncreature spell. Your opponents can't cast noncreature spells this turn.
Thrull Parasite BCreature — Thrull Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) {T}, Pay 2 life: Remove a counter from target nonland permanent. 1/1
Jubilant Mascot 2WCreature — Homunculus At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 1/1
Time Wipe 2WWUSorcery Return a creature you control to its owner's hand, then destroy all creatures.
Waterspout Djinn 2UUCreature — Djinn Flying At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand. 4/4
Supreme Will 2UInstant Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Arctic Merfolk 1UCreature — Merfolk Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. 1/1
Etali, Primal Storm 4RRLegendary Creature — Elder Dinosaur Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. 6/6
Spellskite 2Artifact Creature — Phyrexian Horror {U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.) 0/4
Mana Breach 2UEnchantment Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Page 70