Card Codex

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17 May 2024: Card library updated.

Dead Man's Chest

1B · Enchantment — Aura

Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

Similar cards

Color identity:
NameManaTypeText
Topple 2WSorcery Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)
Mizzix's Mastery 3RSorcery Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Paradigm Shift 1USorcery Exile all cards from your library. Then shuffle your graveyard into your library.
Ugin's Labyrinth Land Imprint — When Ugin's Labyrinth enters the battlefield, you may exile a colorless card with mana value 7 or greater from your hand. {T}: Add {C}. If a card is exiled with Ugin's Labyrinth, add {C}{C} instead. {T}: Return the exiled card to its owner's hand.
Hewed Stone Retainers 3Artifact Creature — Golem Cast this spell only if you've cast another spell this turn. 4/4
Angelic Edict 4WSorcery Exile target creature or enchantment.
Blessed Light 4WInstant Exile target creature or enchantment.
Iona's Judgment 4WSorcery Exile target creature or enchantment.
Mana Maze 1UEnchantment Players can't cast spells that share a color with the spell most recently cast this turn.
Exclusion Ritual 4WWEnchantment Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. Players can't cast spells with the same name as the exiled card.
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