Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dead Weight

B · Enchantment — Aura

Enchant creature Enchanted creature gets -2/-2.

Similar cards

Color identity:
NameManaTypeText
Tempting Wurm 1GCreature — Wurm When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield. 5/5
Curse of Leeches 2BEnchantment — Aura Curse Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Spectral Sliver 2BCreature — Sliver Spirit All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn." 2/2
Kellan, the Fae-Blooded 2RLegendary Creature — Human Faerie Double strike Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded. 2/2
Hostile Realm 2REnchantment — Aura Enchant land Enchanted land has "{T}: Target creature can't block this turn."
Ghosthelm Courier 2UCreature — Human Wizard You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) 2/1
Kruphix's Insight 2GSorcery Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.
Flailing Drake 3GCreature — Drake Flying Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. 2/3
Plea for Guidance 5WSorcery Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle.
Ivory Mask 2WWEnchantment You have shroud. (You can't be the target of spells or abilities.)
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