M:tG card similarity search
B · Creature — Human Pirate
{1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Name | Mana | Type | Text |
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Barishi | 2GG | Creature — Elemental | When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. 4/3 |
Choice of Fortunes | 2U | Sorcery | Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game. |
Scarblade Elite | BB | Creature — Elf Assassin | {T}, Exile an Assassin card from your graveyard: Destroy target creature. 2/2 |
Angel of Glory's Rise | 5WW | Creature — Angel | Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. 4/6 |
Final Death | 4B | Instant | Exile target creature. |
Final Reward | 4B | Instant | Exile target creature. |
Unmake | W/BW/BW/B | Instant | Exile target creature. |
Tezzeret's Gambit | 3U/P | Sorcery | ({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Trade Secrets | 1UU | Sorcery | Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose. |
Market | 2U | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards. |