Card Codex

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17 May 2024: Card library updated.

Deadfall

2G · Enchantment

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Similar cards

Color identity:
NameManaTypeText
Melee 4RInstant Cast this spell only during your turn and only during combat before blockers are declared. You choose which creatures block this combat and how those creatures block. Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.
Zurgo Bellstriker RLegendary Creature — Orc Warrior Zurgo Bellstriker can't block creatures with power 2 or greater. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2
Savage Summoning GInstant This spell can't be countered. The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.
Combust 1RInstant This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Revoke Privileges 2WEnchantment — Aura Enchant creature Enchanted creature can't attack, block, or crew Vehicles.
Sparkmage's Gambit 1RSorcery Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
Tangled Colony 1BCreature — Rat Tangled Colony can't block. When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. 3/2
Knight of Sorrows 4WCreature — Human Knight Knight of Sorrows can block an additional creature each combat. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 3/3
Black Scarab WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
Plague Wind 7BBSorcery Destroy all creatures you don't control. They can't be regenerated.
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