Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deadhead

3B · Creature — Zombie

{0}: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards). 3/3

Similar cards

Color identity:
NameManaTypeText
Horizon Spellbomb 1Artifact {2}, {T}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.
Worldgorger Dragon 3RRRCreature — Nightmare Dragon Flying, trample When Worldgorger Dragon enters the battlefield, exile all other permanents you control. When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. 7/7
Emancipation Angel 1WWCreature — Angel Flying When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. 3/3
Skaab Ruinator 1UUCreature — Zombie Horror As an additional cost to cast this spell, exile three creature cards from your graveyard. Flying You may cast Skaab Ruinator from your graveyard. 5/6
Enroll in the Coalition 3WEnchantment You are a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.
Spectral Shepherd 2WCreature — Spirit Flying {1}{U}: Return target Spirit you control to its owner's hand. 2/2
Mindmelter 1UBCreature — Eldrazi Drone Devoid (This card has no color.) Mindmelter can't be blocked. {3}{C}: Target opponent exiles a card from their hand. Activate only as a sorcery. ({C} represents colorless mana.) 2/2
Realmbreaker's Grasp 1WEnchantment — Aura Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Bound in Gold 2WEnchantment — Aura Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
Intercessor's Arrest 2WEnchantment — Aura Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
Page 170