M:tG card similarity search
1B · Instant
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Name | Mana | Type | Text |
---|---|---|---|
Arlinn, the Pack's Hope | 2RG | Legendary Planeswalker — Arlinn | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) [+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. [−3]: Create two 2/2 green Wolf creature tokens. Loyalty 4 |
Roadside Reliquary | Land | {T}: Add {C}. {2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment. | |
Rock Jockey | 2R | Creature — Goblin | You can't cast this spell if you've played a land this turn. You can't play lands if you've cast Rock Jockey this turn. 3/3 |
Mitotic Slime | 4G | Creature — Ooze | When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens." 4/4 |
Precognitive Perception | 3UU | Instant | Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards. |
Maestros Initiate | 2B | Creature — Human Citizen | {4}{U/R}, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card. 3/1 |
Shrewd Negotiation | 4U | Sorcery | Exchange control of target artifact you control and target artifact or creature you don't control. |
Flurry of Horns | 4R | Sorcery | Create two 2/3 red Minotaur creature tokens with haste. |
Waterwind Scout | 2U | Creature — Merfolk Scout | Flying When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 2/2 |
Reckless Detective | 1R | Creature — Devil Detective | Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn. 0/3 |