Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deadly Recluse

1G · Creature — Spider

Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2

Similar cards

Color identity:
NameManaTypeText
Merfolk Windrobber UCreature — Merfolk Rogue Flying Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard. 1/1
Elvish Vatkeeper 1BGCreature — Phyrexian Elf When Elvish Vatkeeper enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) {5}: Transform target Incubator token you control. Double the number of +1/+1 counters on it. 3/3
Abyssal Gatekeeper 1BCreature — Horror When Abyssal Gatekeeper dies, each player sacrifices a creature. 1/1
Deathmark BSorcery Destroy target green or white creature.
Plaguecrafter's Familiar 1BCreature — Rat Deathtouch When Plaguecrafter's Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch. 1/1
Minthara, Merciless Soul 2WBLegendary Creature — Elf Cleric Ward {X}, where X is the number of experience counters you have. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter. Creatures you control get +1/+0 for each experience counter you have. 2/2
Vivisection Evangelist 3WBCreature — Phyrexian Cleric Vigilance Corrupted — When Vivisection Evangelist enters the battlefield, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls. 4/4
Maalfeld Twins 5BCreature — Zombie When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens. 4/4
Hawkeater Moth 3GCreature — Insect Flying Shroud (This creature can't be the target of spells or abilities.) 1/2
Valiant Knight 3WCreature — Human Knight Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn. 3/4
Page 201