Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deadly Wanderings

3BB · Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

Similar cards

Color identity:
NameManaTypeText
Knightly Valor 4WEnchantment — Aura Enchant creature When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance.
Wrench WArtifact — Clue Equipment Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature." {2}, Sacrifice Wrench: Draw a card. Equip {2}
Hold the Gates 2WEnchantment Creatures you control get +0/+1 for each Gate you control and have vigilance.
Prepare 1WInstant Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Shield Broker 3UUCreature — Cephalid Advisor When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 3/4
Gavony Ironwright 2WCreature — Human Soldier Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4. 1/4
Soul-Strike Technique 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Childhood Horror 3BCreature — Horror Flying Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. 2/2
Blue Ribbon 1Artifact — Equipment When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature. Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.) Equip {3}
Compleat Devotion 1WInstant Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.
Page 94