M:tG card similarity search
1RW · Sorcery
Choose one or both — • Deafening Clarion deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Flame Blitz | R | Enchantment | At the beginning of your end step, Flame Blitz deals 5 damage to each planeswalker. Cycling {2} ({2}, Discard this card: Draw a card.) |
Tibor and Lumia | 2UR | Legendary Creature — Human Wizard | Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying. 3/3 |
Nezumi Prowler | 1B | Artifact Creature — Rat Ninja | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn. 3/1 |
Dauntless Bodyguard | W | Creature — Human Knight | As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. 2/1 |
Smoldering Werewolf | 2RR | Creature — Werewolf Horror | When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures. {4}{R}{R}: Transform Smoldering Werewolf. 3/2 |
Gavony | Plane — Innistrad | All creatures have vigilance. Whenever chaos ensues, creatures you control gain indestructible until end of turn. | |
Grasping Thrull | 3WB | Creature — Thrull | Flying When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. 3/3 |
Lava Hounds | 2RR | Creature — Dog | Haste When Lava Hounds enters the battlefield, it deals 4 damage to you. 4/4 |
Dauntless Escort | 1GW | Creature — Rhino Soldier | Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn. 3/3 |
Sparkmage's Gambit | 1R | Sorcery | Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. |