M:tG card similarity search
3BB · Sorcery
Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
Name | Mana | Type | Text |
---|---|---|---|
Get a Life | W | Instant | Target player and each of that player's teammates exchange life totals. |
Thud-for-Duds | Artifact — Contraption | Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results. | |
Frenzied Trapbreaker | Creature — Werewolf | {1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
Wild Celebrants | 3RR | Creature — Satyr | When Wild Celebrants enters the battlefield, you may destroy target artifact. 5/3 |
Yavimaya Steelcrusher | 1R | Creature — Ape Warrior | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) {1}, Sacrifice Yavimaya Steelcrusher: Destroy target artifact. 2/2 |
Westvale Cult Leader | Creature — Human Cleric | Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. At the beginning of your end step, create a 1/1 white and black Human Cleric creature token. */* | |
Encroaching Wastes | Land | {T}: Add {C}. {4}, {T}, Sacrifice Encroaching Wastes: Destroy target nonbasic land. | |
Wasteland | Land | {T}: Add {C}. {T}, Sacrifice Wasteland: Destroy target nonbasic land. | |
Arbor Colossus | 2GGG | Creature — Giant | Reach {3}{G}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls. 6/6 |
Atomize | 2BG | Instant | Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |