Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Death's Presence

5G · Enchantment

Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

Similar cards

Color identity:
NameManaTypeText
Mistway Spy UCreature — Merfolk Detective Flying Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate. 1/1
Villainous Wealth XBGUSorcery Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
Tourach's Chant 1BBEnchantment At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.
Deny Existence 2UInstant Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Animation Module 1Artifact Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
For the Emperor! 3WSorcery Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
Covert Cutpurse 2BCreature — Human Rogue When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn. Disturb {4}{B} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1
Elemental Bond 2GEnchantment Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
Kavu Lair 2GEnchantment Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card.
Delver's Torch 1WArtifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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