Card Codex

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17 May 2024: Card library updated.

Death

1B · Sorcery

Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.

Similar cards

Color identity:
NameManaTypeText
Smallpox BBSorcery Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Tinybones, Trinket Thief 1BLegendary Creature — Skeleton Rogue At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life. 1/2
Jegantha, the Wellspring 4R/GLegendary Creature — Elemental Elk Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. 5/5
Inner Struggle 3RInstant Target creature deals damage to itself equal to its power.
Justice Strike RWInstant Target creature deals damage to itself equal to its power.
Kiku's Shadow BBSorcery Target creature deals damage to itself equal to its power.
Repentance 2WSorcery Target creature deals damage to itself equal to its power.
Wrack with Madness 3RSorcery Target creature deals damage to itself equal to its power.
Seton's Scout 1GCreature — Centaur Druid Scout Archer Reach (This creature can block creatures with flying.) Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard. 2/1
Fiery Mantle 1REnchantment — Aura Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.
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