Card Codex

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17 May 2024: Card library updated.

Death Baron

1BB · Creature — Zombie Wizard

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. 2/2

Similar cards

Color identity:
NameManaTypeText
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Onakke Catacomb Plane — Shandalar All creatures are black and have deathtouch. Whenever chaos ensues, creatures you control get +1/+0 and gain first strike until end of turn.
Mycosynth Fiend 2GCreature — Phyrexian Horror Mycosynth Fiend gets +1/+1 for each poison counter your opponents have. 2/2
The General Hero Exile The General: Creatures you control get +1/+1 until end of turn. Untap them.
Really Epic Punch 1GSorcery Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.
Gleam of Resistance 4WInstant Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Kird Chieftain 3RCreature — Ape Kird Chieftain gets +1/+1 as long as you control a Forest. {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3
Veil of Assimilation 1WArtifact Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.
Accident-Prone Apprentice 1RCreature — Otter Wizard Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile. 1/1
Thunderclap Wyvern 2WUCreature — Drake Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1. 2/3
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