Card Codex

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17 May 2024: Card library updated.

Death Baron

1BB · Creature — Zombie Wizard

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. 2/2

Similar cards

Color identity:
NameManaTypeText
Sunscape Apprentice WCreature — Human Wizard {G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1
Sacred Rites WInstant Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
Doomed Dissenter 1BCreature — Human When Doomed Dissenter dies, create a 2/2 black Zombie creature token. 1/1
Confront the Unknown GInstant Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Ampryn Tactician 2WWCreature — Human Soldier When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Flame-Kin Zealot 1RRWCreature — Elemental Berserker When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. 2/2
Common Cause 2WEnchantment Nonartifact creatures get +2/+2 as long as they all share a color.
Ghoulish Procession 1BEnchantment Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Blex, Vexing Pest 2GLegendary Creature — Pest Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1. When Blex, Vexing Pest dies, you gain 4 life. 3/2
Primal Bellow GInstant Target creature gets +1/+1 until end of turn for each Forest you control.
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