M:tG card similarity search
2B · Creature — Worm Mercenary
Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Mangara's Equity | 1WW | Enchantment | As Mangara's Equity enters the battlefield, choose black or red. At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature. |
Rakish Crew | 2B | Enchantment | When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) |
Vile Consumption | 1UB | Enchantment | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." |
Streetwise Negotiator | 1G | Creature — Cat Citizen | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature assigns combat damage equal to its toughness rather than its power. 0/2 |
Wispdrinker Vampire | 2WB | Creature — Vampire Rogue | Flying Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. 2/4 |
Stuffy Doll | 5 | Artifact Creature — Construct | Indestructible As Stuffy Doll enters the battlefield, choose a player. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself. 0/1 |
Rug of Smothering | 3 | Artifact Creature — Construct | Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. 1/3 |
Lulu, Vengeful Hollyphant | 2WB | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life. 2/4 |
Winter Sky | R | Sorcery | Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. |
Feast of Sanity | 3B | Enchantment | Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life. |