M:tG card similarity search
XBBB · Sorcery
Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.
Name | Mana | Type | Text |
---|---|---|---|
Terror Tide | 2BB | Sorcery | Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard. |
Tainted Remedy | 2B | Enchantment | If an opponent would gain life, that player loses that much life instead. |
Moriok Replica | 3 | Artifact Creature — Warrior | {1}{B}, Sacrifice Moriok Replica: You draw two cards and you lose 2 life. 2/2 |
Distorting Wake | XUUU | Sorcery | Return X target nonland permanents to their owners' hands. |
Infernal Idol | 3 | Artifact | {T}: Add {B}. {1}{B}{B}, {T}, Sacrifice Infernal Idol: You draw two cards and you lose 2 life. |
Scythe Tiger | G | Creature — Cat | Shroud (This creature can't be the target of spells or abilities.) When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. 3/2 |
Collective Restraint | 3U | Enchantment | Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control. |
Deepfire Elemental | 4BR | Creature — Elemental | {X}{X}{1}: Destroy target artifact or creature with mana value X. 4/4 |
Death Cultist | B | Creature — Human Wizard | Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life. 1/1 |
Lich | BBBB | Enchantment | As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game. |