Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Death Frenzy

3BG · Sorcery

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Take the Fall UInstant Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card.
Faerie Fencing XBInstant Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
Hazardous Conditions 2BGSorcery Creatures with no counters on them get -2/-2 until end of turn.
Pradesh Gypsies 2GCreature — Human Nomad {1}{G}, {T}: Target creature gets -2/-0 until end of turn. 1/1
Hagra Sharpshooter 2BCreature — Human Assassin Ally {4}{B}: Target creature gets -1/-1 until end of turn. 2/2
Disciple of Tevesh Szat 2BBCreature — Human Cleric {T}: Target creature gets -1/-1 until end of turn. {4}{B}{B}, {T}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn. 3/1
Golden Demise 1BBSorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
Eye Gouge BInstant Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.
A-Deal Gone Bad 3BInstant Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life.
Saltfield Recluse 2WCreature — Human Rebel Cleric {T}: Target creature gets -2/-0 until end of turn. 1/2
Page 11