Card Codex

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17 May 2024: Card library updated.

Death Frenzy

3BG · Sorcery

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Silent Attendant 2WCreature — Human Cleric {T}: You gain 1 life. 0/2
Soulmender WCreature — Human Cleric {T}: You gain 1 life. 1/1
Lead Pipe BArtifact — Clue Equipment Equipped creature gets +2/+0. Whenever equipped creature dies, each opponent loses 1 life. {2}, Sacrifice Lead Pipe: Draw a card. Equip {2}
Wind Shear 2GInstant Attacking creatures with flying get -2/-2 and lose flying until end of turn.
False Cure BBInstant Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
Chalice of Life 3Artifact {T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
Tamiyo's Safekeeping GInstant Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Dromar's Charm WUBInstant Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn.
Pristine Talisman 3Artifact {T}: Add {C}. You gain 1 life.
Borrowed Malevolence BInstant Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +1/+1 until end of turn. • Target creature gets -1/-1 until end of turn.
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