M:tG card similarity search
3BG · Sorcery
All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Venerable Monk | 2W | Creature — Human Monk Cleric | When Venerable Monk enters the battlefield, you gain 2 life. 2/2 |
Centaur Peacemaker | 1GW | Creature — Centaur Cleric | When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3 |
Funnel-Web Recluse | 4G | Creature — Spider | Reach Morbid — When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/5 |
Angel's Feather | 2 | Artifact | Whenever a player casts a white spell, you may gain 1 life. |
Touch of the Horned God | Sorcery | Whenever a Minotaur attacks this turn, it gains deathtouch until end of turn. | |
Demon's Horn | 2 | Artifact | Whenever a player casts a black spell, you may gain 1 life. |
Vampire Neonate | B | Creature — Vampire | {2}, {T}: Each opponent loses 1 life and you gain 1 life. 0/3 |
Vampire Opportunist | 1B | Creature — Vampire | {6}{B}: Each opponent loses 2 life and you gain 2 life. 2/1 |
Gruesome Realization | 1BB | Sorcery | Choose one — • You draw two cards and you lose 2 life. • Creatures your opponents control get -1/-1 until end of turn. |
Feed the Clan | 1G | Instant | You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater. |