M:tG card similarity search
3BB · Enchantment
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
Name | Mana | Type | Text |
---|---|---|---|
Reverberation | 2UU | Instant | All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. |
Swimmer in Nightmares | 2U | Creature — Nightmare Merfolk | Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. 1/4 |
Shriekmaw | 4B | Creature — Elemental | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2 |
Metathran Zombie | 1U | Creature — Metathran Zombie | {B}: Regenerate Metathran Zombie. 1/1 |
Demolition Stomper | 6 | Artifact — Vehicle | Demolition Stomper can't be blocked by creatures with power 2 or less. Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.) 10/7 |
The Western Cloud | Plane — Gobakhan | Prevent all damage that would be dealt to creatures and planeswalkers you control. Whenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker. | |
Angelsong | 1W | Instant | Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Haze of Pollen | 1G | Instant | Prevent all combat damage that would be dealt this turn. Cycling {3} ({3}, Discard this card: Draw a card.) |
Lull | 1G | Instant | Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Hedgewitch's Mask | W | Artifact — Equipment | Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |