M:tG card similarity search
4W · Sorcery
Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Hag Hedge-Mage | 2B/G | Creature — Hag Shaman | When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library. 2/2 |
Blood Spatter Analysis | BR | Enchantment | When Blood Spatter Analysis enters the battlefield, it deals 3 damage to target creature an opponent controls. Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand. |
Extraordinary Journey | XXUU | Enchantment | When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. |
Survive | 1G | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their graveyard into their library. |
Mnemonic Nexus | 3U | Instant | Each player shuffles their graveyard into their library. |
Sphinx of Uthuun | 5UU | Creature — Sphinx | Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 5/6 |
Grow Old Together | 1GU | Instant | Seek two creature cards from among the top ten cards of your library, then shuffle. Creature cards in your hand perpetually get +1/+1. |
Ghouls' Night Out | 3BB | Sorcery | For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) |
Cardpecker | 1W | Creature — Bird | Flying Gotcha — If an opponent touches the table with their hand, you may say "Gotcha!" When you do, return Cardpecker from your graveyard to your hand. 1.5/1 |
Umbris, Fear Manifest | 3UB | Legendary Creature — Nightmare Horror | Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile. Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card. 1/1 |