Card Codex

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17 May 2024: Card library updated.

Death-Priest of Myrkul

2BB · Creature — Tiefling Cleric

Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token. 2/2

Similar cards

Color identity:
NameManaTypeText
Celestine Cave Witch 3BCreature — Human Warlock When Celestine Cave Witch enters the battlefield, create two 1/1 black Insect creature tokens. Whenever Celestine Cave Witch attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.") 2/3
Tangled Colony 1BCreature — Rat Tangled Colony can't block. When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. 3/2
Field of the Dead Land Field of the Dead enters the battlefield tapped. {T}: Add {C}. Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Athreos, Shroud-Veiled 4WBLegendary Enchantment Creature — God Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control. 4/7
Queen Marchesa 1RWBLegendary Creature — Human Assassin Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. 3/3
Vault 12: The Necropolis 4BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
Krovikan Vampire 3BBCreature — Vampire At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. 3/3
Aether Poisoner 1BCreature — Human Artificer Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 1/1
Legions of Lim-Dûl 1BBCreature — Zombie Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.) 2/3
Nadir Kraken 1UUCreature — Kraken Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token. 2/3
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