M:tG card similarity search
1R · Creature — Minotaur Berserker
Deathbellow Raider attacks each combat if able. {2}{B}: Regenerate Deathbellow Raider. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Reconnaissance | W | Enchantment | {0}: Remove target attacking creature you control from combat and untap it. |
Goblin Diplomats | 1R | Creature — Goblin | {T}: Each creature attacks this turn if able. 2/1 |
Giant Turtle | 1GG | Creature — Turtle | Giant Turtle can't attack if it attacked during your last turn. 2/4 |
Ramroller | 3 | Artifact Creature — Juggernaut | Ramroller attacks each combat if able. Ramroller gets +2/+0 as long as you control another artifact. 2/3 |
Ophidian | 2U | Creature — Snake | Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn. 1/3 |
Caverns of Despair | 2RR | World Enchantment | No more than two creatures can attack each combat. No more than two creatures can block each combat. |
Sophina, Spearsage Deserter | 2RW | Legendary Creature — Human Soldier | Menace Whenever Sophina, Spearsage Deserter attacks, investigate once for each nontoken attacking creature. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Friends forever (You can have two commanders if both have friends forever.) 4/4 |
Underworld Rage-Hound | 1R | Creature — Elemental Dog | Underworld Rage-Hound attacks each combat if able. Escape—{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Underworld Rage-Hound escapes with a +1/+1 counter on it. 3/1 |
Tesak, Judith's Hellhound | 3R | Legendary Creature — Elemental Dog | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Other Dogs you control have unleash. Creatures you control with counters on them have haste. Whenever Tesak, Judith's Hellhound attacks, add {R} for each attacking creature. 3/3 |
Ceremonial Guard | 2R | Creature — Human Soldier | When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4 |