M:tG card similarity search
4WW · Creature — Angel
Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7
Name | Mana | Type | Text |
---|---|---|---|
Kodama's Might | G | Instant — Arcane | Target creature gets +2/+2 until end of turn. Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Perrie, the Pulverizer | 1GWU | Legendary Creature — Rhino Soldier | When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control. 3/3 |
Sanctified Charge | 4W | Instant | Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.) |
Fallen Angel | 3BB | Creature — Angel | Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. 3/3 |
Elspeth, Knight-Errant | 2WW | Legendary Planeswalker — Elspeth | [+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." Loyalty 4 |
Sprite Noble | 1UU | Creature — Faerie Noble | Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. 2/2 |
Simic Basilisk | 4GG | Creature — Basilisk Mutant | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." 0/0 |
Scuttling Sentinel | 1G/UG/U | Creature — Crab Elf | Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) 3/2 |
Basalt Gargoyle | 2R | Creature — Gargoyle | Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn. 3/2 |
Ingenious Skaab | 2U | Creature — Zombie Horror | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {U}: Ingenious Skaab gets +1/-1 until end of turn. 2/3 |