Card Codex

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17 May 2024: Card library updated.

Deathly Ride

1B · Sorcery — Adventure

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Hearth Elemental 5RCreature — Elemental This spell costs {X} less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure. 4/5
Shimmering Wings UEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand.
Glyph of Reincarnation GInstant Cast this spell only after combat. Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.
Serum Snare 1UInstant Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Trenzalore Clocktower Legendary Land {T}: Add {U}. Put a time counter on Trenzalore Clocktower. {1}{U}, {T}, Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.
Sarevok, Divine Usurper 3WBLegendary Creature — Human Knight First strike At the beginning of combat on your turn, target creature you control gains first strike and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
Strutting Turkey 3WHost Creature — Bird When this creature enters the battlefield, exile target creature card with mana value 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield. 2/2
Graveyard Trespasser 2BCreature — Human Werewolf Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Resplendent Marshal 1WWCreature — Angel Warrior Flying When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. 3/3
Overburden 1UEnchantment Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
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