M:tG card similarity search
2B · Creature — Rat Shaman
As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2
Name | Mana | Type | Text |
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Fangblade Eviscerator | Creature — Werewolf | {1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. {4}{R}: Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5 | |
Stallion of Ashmouth | 3B | Creature — Nightmare Horse | Delirium — {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. 3/3 |
Warped Physique | UB | Instant | Target creature gets +X/-X until end of turn, where X is the number of cards in your hand. |
Towashi Songshaper | 1R | Artifact Creature — Human Artificer | Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn. 2/2 |
Depala, Pilot Exemplar | 1RW | Legendary Creature — Dwarf Pilot | Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala, Pilot Exemplar becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order. 3/3 |
Viashino Slaughtermaster | 1R | Creature — Viashino Warrior | Double strike {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn. 1/1 |
Thunderstaff | 3 | Artifact | As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn. |
Mirror Shield | 2 | Artifact — Equipment | Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Master Thief | 2UU | Creature — Human Rogue | When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. 2/2 |
Lodestone Myr | 4 | Artifact Creature — Myr | Trample Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn. 2/2 |