Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deathmask Nezumi

2B · Creature — Rat Shaman

As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2

Similar cards

Color identity:
NameManaTypeText
Giant Secrets XUUInstant — Adventure Conjure X random cards from Giant Secrets's spellbook into your hand.
Blufferfish 4UUCreature — Fish {3}{U}: An opponent tells you a statement about themselves and secretly notes whether it's true or not. You guess which it is. If you guessed correctly, Blufferfish gets +2/+0 and can't be blocked this turn. 3/6
Credit Voucher 2Artifact {2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.
Roving Keep 7Artifact Creature — Wall Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7
Chronatog 1UCreature — Atog {0}: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn. 1/2
Pristine Angel 4WWCreature — Angel Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. 4/4
Zhalfirin Lancer 2WCreature — Human Knight Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn. 3/3
Bramblesnap 1GCreature — Elemental Trample Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn. 1/1
Metropolis Sprite 1UCreature — Faerie Rogue Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2
Homura's Essence Legendary Enchantment Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn."
Page 155