M:tG card similarity search
4 · Artifact — Equipment
Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip {2}
Name | Mana | Type | Text |
---|---|---|---|
Gloryscale Viashino | 1RGW | Creature — Viashino Soldier | Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. 3/3 |
Mongrel Pack | 3G | Creature — Dog | When Mongrel Pack dies during combat, create four 1/1 green Dog creature tokens. 4/1 |
Lorescale Coatl | 1GU | Creature — Snake | Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl. 2/2 |
Thunderfoot Baloth | 4GG | Creature — Beast | Trample Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. 5/5 |
Angel of Serenity | 4WWW | Creature — Angel | Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. 5/6 |
Whirlpool Whelm | 1U | Instant | Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Rivaz of the Claw | 1BR | Legendary Creature — Viashino Warlock | Menace {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. Once during each of your turns, you may cast a Dragon creature spell from your graveyard. Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it." 3/3 |
Aloe Alchemist | 1G | Creature — Plant Warlock | Trample When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2 |
Hunter's Prowess | 4G | Sorcery | Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." |
Scaleguard Sentinels | GG | Creature — Human Soldier | As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell. 2/3 |