M:tG card similarity search
B/G · Creature — Elf Shaman
{T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Cave of Temptation | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery. | |
Dryad Militant | G/W | Creature — Dryad Soldier | If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. 2/1 |
Thoughtcutter Agent | UB | Artifact Creature — Human Rogue | {U}{B}, {T}: Target player loses 1 life and reveals their hand. 1/1 |
Wildfire Devils | 3R | Creature — Devil | When Wildfire Devils enters the battlefield and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost. 4/2 |
Kytheon's Tactics | 1WW | Sorcery | Creatures you control get +2/+1 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.) |
Lay Down Arms | W | Sorcery | Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life. |
Uchbenbak, the Great Mistake | 3UB | Legendary Creature — Skeleton Horror | Vigilance, menace Descend 8 — {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) 6/4 |
Lotus Petal | 0 | Artifact | {T}, Sacrifice Lotus Petal: Add one mana of any color. |
Lich's Tomb | 4 | Artifact | You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) |
Star Compass | 2 | Artifact | Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce. |