Card Codex

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17 May 2024: Card library updated.

Deathrite Shaman

B/G · Creature — Elf Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. 1/2

Similar cards

Color identity:
NameManaTypeText
Honored Heirloom 3Artifact {T}: Add one mana of any color. {2}, {T}: Exile target card from a graveyard.
Fade from Memory BInstant Exile target card from a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)
Viconia, Disciple of Blood 1BBLegendary Creature — Elf Cleric When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When this creature enters the battlefield, each opponent loses 2 life and you gain 2 life." {1}: Exile target card from a graveyard. 3/4
Withered Wretch BBCreature — Zombie Cleric {1}: Exile target card from a graveyard. 2/2
Rise of Extus 4W/BW/BSorcery Exile target creature. Exile up to one target instant or sorcery card from a graveyard. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Graveyard Trespasser 2BCreature — Human Werewolf Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Soul Shepherd 1WCreature — Human Cleric {W}, Exile a creature card from your graveyard: You gain 1 life. 2/1
Graveyard Glutton Creature — Werewolf Ward—Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4
Selesnya Eulogist 2GCreature — Centaur Druid {2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.) 3/3
Suffer the Past XBInstant Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
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