Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Debtors' Knell

4W/BW/BW/B · Enchantment

({W/B} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.

Similar cards

Color identity:
NameManaTypeText
Unnatural Hunger 3BBEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature.
Godo, Bandit Warlord 5RLegendary Creature — Human Barbarian When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. 3/3
Lantern of the Lost 1Artifact When Lantern of the Lost enters the battlefield, exile target card from a graveyard. {1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card.
White Plume Adventurer 2WCreature — Orc Cleric When White Plume Adventurer enters the battlefield, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. 3/3
Serendib Djinn 2UUCreature — Djinn Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. 5/6
Scrap Trawler 3Artifact Creature — Construct Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value. 3/2
Mist of Stagnation 3UUEnchantment Permanents don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.
Court of Garenbrig 1GGEnchantment When Court of Garenbrig enters the battlefield, you become the monarch. At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.
Murk Strider 3UCreature — Eldrazi Processor Devoid (This card has no color.) When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. 3/2
Frontier Siege 3GEnchantment As Frontier Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
Page 204