Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Decanter of Endless Water

3 · Artifact

You have no maximum hand size. {T}: Add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Isolated Chapel Land Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Tidal Bore 1UInstant You may return an Island you control to its owner's hand rather than pay this spell's mana cost. You may tap or untap target creature.
Runadi, Behemoth Caller 2GLegendary Creature — Cat Shaman Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4. Creatures you control with three or more +1/+1 counters on them have haste. {T}: Add {G}. 1/3
Ral's Outburst 2URInstant Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Dragonskull Summit Land Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
Stitch in Time 1URSorcery Flip a coin. If you win the flip, take an extra turn after this one.
Clifftop Retreat Land Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Flourishing Bloom-Kin 1GCreature — Plant Elemental Flourishing Bloom-Kin gets +1/+1 for each Forest you control. Disguise {4}{G} When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle. 0/0
Tameshi, Reality Architect 2ULegendary Creature — Moonfolk Wizard Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery. 2/3
Final Fortune RRInstant Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
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