M:tG card similarity search
2U · Creature — Phyrexian Cleric
Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one — • Untap target permanent you control. • Tap target permanent an opponent controls. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Failed Fording | 1U | Instant | Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
Angrath's Marauders | 5RR | Creature — Human Pirate | If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 4/4 |
A-Buy Your Silence | 4W | Instant | Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Buy Your Silence | 4W | Sorcery | Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Githzerai Monk | 4W | Creature — Gith Monk | Flash Flying Psychic Defense — When Githzerai Monk enters the battlefield, tap all creatures you don't control. 3/2 |
Choice of Damnations | 5B | Sorcery — Arcane | Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. |
Cephalid Constable | 1UU | Creature — Cephalid Wizard | Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand. 1/1 |
Excise the Imperfect | 1WW | Instant | Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) |
Ghosts of the Innocent | 5WW | Creature — Spirit | If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead. 4/5 |
Landfill | 4R | Sorcery | Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped. |