Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Decimator Web

4 · Artifact

{4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards.

Similar cards

Color identity:
NameManaTypeText
Nezumi Shortfang 1BCreature — Rat Rogue {1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. 1/1
Swarm Guildmage BGCreature — Elf Shaman {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2
Weirded Vampire 3BCreature — Vampire Horror Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3
Angel of Renewal 5WCreature — Angel Ally Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. 4/4
Cleric of Life's Bond WBCreature — Vampire Cleric Whenever another Cleric enters the battlefield under your control, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. 2/2
Axis of Mortality 4WWEnchantment At the beginning of your upkeep, you may have two target players exchange life totals.
A-Haywire Mite 1Artifact Creature — Insect When Haywire Mite dies, you gain 3 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. 1/2
Navigator's Ruin 2UEnchantment Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
Aerial Assault 2WSorcery Destroy target tapped creature. You gain 1 life for each creature you control with flying.
Shu Farmer 1WCreature — Human {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/1
Page 165