Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Decimator Web

4 · Artifact

{4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards.

Similar cards

Color identity:
NameManaTypeText
Nemesis of Reason 3UBCreature — Leviathan Horror Whenever Nemesis of Reason attacks, defending player mills ten cards. 3/7
Sinister Sabotage 1UUInstant Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Dramatic Rescue WUInstant Return target creature to its owner's hand. You gain 2 life.
Fungal Bloom GGEnchantment {G}{G}: Put a spore counter on target Fungus.
Scrapheap 3Artifact Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.
Thought-Knot Seer 3CCreature — Eldrazi ({C} represents colorless mana.) When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. 4/4
Speaker of the Heavens WCreature — Human Cleric Vigilance, lifelink {T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery. 1/1
Sphinx Mindbreaker 5UUCreature — Sphinx Flying When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards. 6/6
Time Stretch 8UUSorcery Target player takes two extra turns after this one.
Homarid 2UCreature — Homarid Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four or more tide counters on Homarid, remove all tide counters from it. 2/2
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