M:tG card similarity search
3U · Sorcery
Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order.
Name | Mana | Type | Text |
---|---|---|---|
Ornate Kanzashi | 5 | Artifact | {2}, {T}: Target opponent exiles the top card of their library. You may play that card this turn. |
Graven Lore | 3UU | Snow Instant | Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.) |
Quicksilver Sea | Plane — Mirrodin | When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Whenever chaos ensues, reveal the top card of your library. You may play it without paying its mana cost. | |
Harrowing Journey | 4B | Sorcery | Target player draws three cards and loses 3 life. |
Nephalia Drownyard | Land | {T}: Add {C}. {1}{U}{B}, {T}: Target player mills three cards. | |
Casting of Bones | 2B | Enchantment — Aura | Enchant creature When enchanted creature dies, draw three cards, then discard one of them. |
Jace's Triumph | 2U | Sorcery | Draw two cards. If you control a Jace planeswalker, draw three cards instead. |
Loot, the Key to Everything | GUR | Legendary Creature — Beast Noble | Ward {1} At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn. 1/2 |
Kyscu Drake | 3G | Creature — Drake | Flying {G}: Kyscu Drake gets +0/+1 until end of turn. Activate only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle. 2/2 |
Oko's Hospitality | 3GU | Instant | Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle. |