M:tG card similarity search
GU · Instant
Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.
Name | Mana | Type | Text |
---|---|---|---|
Enroll in the Coalition | 3W | Enchantment | You are a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able. |
Rivals' Duel | 3R | Sorcery | Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) |
Esper Sentinel | W | Artifact Creature — Human Soldier | Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power. 1/1 |
Ulvenwald Bear | 2G | Creature — Bear | Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. 2/2 |
Scattering Stroke | 2UU | Instant | Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Nephalia Smuggler | U | Creature — Human Rogue | {3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. 1/1 |
The Hunter | Hero | {T}: Target creature you control gets +1/+1 until end of turn. | |
Reyhan, Last of the Abzan | 1BG | Legendary Creature — Human Warrior | Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.) 0/0 |
Elrond, Master of Healing | 2GU | Legendary Creature — Elf Noble | Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card. 4/4 |
Order of Succession | 3U | Sorcery | Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose. |