Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Declaration in Stone

1W · Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

Similar cards

Color identity:
NameManaTypeText
Stitcher Geralf 3UULegendary Creature — Human Wizard {2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way. 3/4
Escape Protocol 1UEnchantment Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
Skyclave Apparition 1WWCreature — Kor Spirit When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card. 2/2
Rohgahh of Kher Keep 2BBRRLegendary Creature — Kobold At the beginning of your upkeep, you may pay {R}{R}{R}. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them. Creatures you control named Kobolds of Kher Keep get +2/+2. 5/5
Rona, Disciple of Gix 1UBLegendary Creature — Human Artificer When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) You may cast spells from among cards exiled with Rona. {4}, {T}: Exile the top card of your library. 2/2
Eye to Eye 2BInstant You and target creature's controller have a staring contest. If you win, destroy that creature.
Steamclaw 2Artifact {3}, {T}: Exile target card from a graveyard. {1}, Sacrifice Steamclaw: Exile target card from a graveyard.
In the Trenches 1WWEnchantment Creatures you control get +1/+1. {5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.
Undercity Uprising 2BGSorcery Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Another Round XX2WSorcery Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.
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