Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Decoction Module

2 · Artifact

Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Harvest Hand 3Artifact Creature — Scarecrow When Harvest Hand dies, return it to the battlefield transformed under your control. 2/2
Opal Lake Gatekeepers 3UCreature — Vedalken Soldier When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card. 2/4
The Pyramid of Mars Plane — Mars When you planeswalk to The Pyramid of Mars and at beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
Angelic Sell-Sword 4WCreature — Angel Mercenary Flying, vigilance Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card. 4/4
Returned Pastcaller 3RR/WWCreature — Spirit Cleric Flying When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand. 4/2
Théoden, King of Rohan 1RWLegendary Creature — Human Noble Whenever Théoden, King of Rohan or another Human enters the battlefield under your control, target creature gains double strike until end of turn. 2/3
Grasping Current 4USorcery Return up to two target creatures to their owner's hand. Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Invasion of Innistrad 2BBBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) Flash When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn.
Screeching Phoenix 4RRCreature — Phoenix Flying {2}{R}: Creatures you control get +1/+0 until end of turn. 4/4
Mantle of Leadership 1WEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.
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