Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Decoy Gambit

2U · Instant

For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.

Similar cards

Color identity:
NameManaTypeText
Simic Charm GUInstant Choose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand.
Launch 1UEnchantment — Aura Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.
Narrow Escape 2WInstant Return target permanent you control to its owner's hand. You gain 4 life.
Patient Zero 1BCreature — Zombie Lifelink Damage isn't removed from creatures your opponents control during cleanup steps. 2/2
Momentary Blink 1WInstant Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cultural Exchange 4UUSorcery Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
Wall of Junk 2Artifact Creature — Wall Defender (This creature can't attack.) When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 0/7
Filter Out 1UUInstant Return all noncreature, nonland permanents to their owners' hands.
Venser, Shaper Savant 2UULegendary Creature — Human Wizard Flash When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. 2/2
Remove Enchantments WInstant Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
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