M:tG card similarity search
7GG · Instant
Put four +1/+1 counters on each creature you control. Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.
Name | Mana | Type | Text |
---|---|---|---|
Whiptongue Hydra | 5G | Creature — Lizard Hydra | Reach When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way. 4/4 |
Banewhip Punisher | 2B | Creature — Human Warrior | When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. 2/2 |
Soulcatcher | 1W | Creature — Bird Soldier | Flying Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher. 1/1 |
Malakir Cullblade | 1B | Creature — Vampire Warrior | Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade. 1/1 |
Kavu Titan | 1G | Creature — Kavu | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample. 2/2 |
Incremental Blight | 3BB | Sorcery | Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. |
Jason Bright, Glowing Prophet | 2U | Legendary Creature — Zombie Mutant Advisor | Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card. Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn. 2/3 |
Hopeful Initiate | W | Creature — Human Warlock | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment. 1/2 |
Skullbriar, the Walking Grave | BG | Legendary Creature — Zombie Elemental | Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. 1/1 |
The Grand Evolution | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. II — Distribute seven +1/+1 counters among any number of target creatures you control. III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up). |