Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deep Forest Hermit

3GG · Creature — Elf Druid

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1. 1/1

Similar cards

Color identity:
NameManaTypeText
Aether Herder 3GCreature — Elf Artificer Druid When Aether Herder enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 3/3
Lathril, Blade of the Elves 2BGLegendary Creature — Elf Noble Menace Whenever Lathril, Blade of the Elves deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens. {T}, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life. 2/3
Waterwind Scout 2UCreature — Merfolk Scout Flying When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 2/2
Serpentine Curve 3USorcery Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
A-Phylath, World Sculptor 4RGLegendary Creature — Elemental Trample When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn. 5/5
Feiyi Snake 1GCreature — Snake Reach (This creature can block creatures with flying.) 2/1
Hoof Skulkin 3Artifact Creature — Scarecrow {3}: Target green creature gets +1/+1 until end of turn. 2/2
Barbed Spike 1WArtifact — Equipment When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. Equipped creature gets +1/+0. Equip {2}
Cloakwood Hermit 2GLegendary Enchantment — Background Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."
Inquisitive Puppet 1Artifact Creature — Construct When Inquisitive Puppet enters the battlefield, scry 1. Exile Inquisitive Puppet: Create a 1/1 white Human creature token. 0/2
Page 53