M:tG card similarity search
2U · Enchantment — Aura
Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
Name | Mana | Type | Text |
---|---|---|---|
Hardened-Scale Armor | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3. |
Hero's Resolve | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+5. |
Holy Strength | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2. |
Knight's Pledge | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. |
Oakenform | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3. |
River's Favor | U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. |
Siegecraft | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+4. |
Unholy Strength | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1. |
Leyline of the Guildpact | G/WG/UB/GR/G | Enchantment | If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types. |
Arenson's Aura | 2W | Enchantment | {W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. |